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Modeling with 3D printing in mind

Last updated 3 years ago
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Modeling for 3D printing presents several interesting challenges. FFF (Fused Filament Fabrication) with its layer-by-layer manufacturing process, the orientation and geometry can greatly affect both the aesthetic and integrity of your finished print. Moreover, different 3D modeling software has different terms and methods for achieving different results, so we will go over some basic guidelines when modeling with 3D printing in mind.

 For a small introduction to finding a 3D modeling software, see Creating your own 3D models [進行中の翻訳].

Overhangs and support material

The most important thing to keep in mind while modeling for 3D printing is the need for support material. 3D printers can’t print in mid-air, as each layer has to be laid on top of another one. When designing, keep this limitation in mind and try to avoid creating steep overhangs and extreme angles. That said, short horizontal bridges can be printed without supports.

A 3D printer can cleanly print overhanging structures with an angle between 45-60 degrees, depending on your nozzle diameter and settings. The standard diameter for nozzles on desktop 3D printers is 0.4 mm. For smaller nozzles, like 0.25 mm the angle might be less than 45 degrees. If you must have very steep overhangs or free-floating geometry in your design, consider if this will be visible in the final product, as surfaces above supports will not have the same finish as a side wall or a top fill. You can model in break-away supports, or split your part into multiple pieces (explained in the next section) for a better orientation.

Let’s take a look at an example - you need to design a part of a fence and it’s up to you how the pickets will look. In the pictures below, you can see two ways how to design a fence, if we want to print it in a vertical position. The best solution here will be to print the part horizontally.

Splitting the model into multiple parts

Both the visual and mechanical properties of your model can be improved by splitting it into multiple parts. This way they can be optimized for better orientation and place on the print platform. This way, you can minimize the number of supports required. The parts of the object can then be glued together. PrusaSlicer has a cut-tool to make this easier. You can also use Meshmixer to cut the models.

When you glue the parts of your object together, make sure that the surfaces to be glued are smooth and free of grease or dirt, to achieve an invisible seam. The ironing feature in PrusaSlicer can also assist in this. Also, it can be helpful to lightly sand the surface to increase adhesion. The need for sanding will depend on geometry, surface finish, and type of glue. Superglue can be very viscous so it may not be ideal for rough surfaces. It can also leave traces of itself. When you find the right glue for your model and material, the seam should be stronger than the rest of the material, but you might want to model in some pegs for alignment and strength.

On smaller models, the seams from attaching parts together will be more visible than on bigger models.

Fillet vs chamfer

If oriented towards the print bed, fillets create a very steep overhang, which negatively affects the surface of the object. For this reason, ​use chamfer instead​ if a perfect part finish is a priority. However, you can improve on this using the 可変レイヤー高さ機能 in PrusaSlicer.

Using a chamfer on the edges of two parts that slot together can save you a lot of effort when assembling.

How many sides does your cylinder/circle have?

Bear in mind that the modeling software you are using might be showing you a curve, but pay attention to the number of sides that are actually present. When the model is being designed, the visual representation can be smoothed out by the software's shaders, and the print can turn out to be a polygon, not a circle. Make sure you have the correct number of sides/faces on your model.

Notice how the look of the part changes changing shader (green arrow). Both pictures are of the exact same geometry. The right picture shows how it will look printed.

Thin walls and minimum feature size

Another limitation is the nozzle diameter. The most common size and stock nozzle size on MK3S is 0.4 mm, which in PrusaSlicer has​ an extrusion width of 0.45 mm​. PrusaSlicer can improve upon this in multiple ways. However, it may be wise to keep these numbers in mind, especially when you’re designing thin walls or tiny features. Walls thinner than one nozzle perimeter is not printable.

0.4 mm nozzleWall thickness
1 perimeter0.45 mm*
2 perimeters0.9 mm*
3 perimeters1.35 mm*
4 perimeters1.8 mm*

*These are approximations and may vary depending on the slicer settings.

As a way of improving the perimeters, you can go in the PrusaSlicer to the Print Settings tab - Layers and perimeters, and check the option "Detect thin walls". This will merge two paths into a single-pass extrusion. However, walls thinner than one perimeter can not be "repaired" this way.

Wall thicknessIs it printable?
Less than one perimeter
One perimeter
More than one perimeter, but less than two perimeters
More than two perimeters

Tolerances

When modeling parts that should fit together, you need to include a certain amount of tolerance. You will probably not be able to slot together two parts with zero-tolerance dimensions. You may have to tweak the tolerances until you reach an optimal result. There’s no single “universal” value - it all depends on different factors, which most common are:

  • Size of the model
  • Horizontal or vertical orientation
  • The geometry of the parts that should interlock
  • Calibration
  • Settings
  • Properties of the material

An Original Prusa will be accurate to at least 0.2 mm, but you also need to remember that different materials can warp or shrink during printing. Consider if two parts should move, like a hinge, or lock/snap together with a friction fit. An initial good measurement for movable parts is at least 0.3 mm.

The PrusaSlicer feature 'Elephant foot compensation' can improve the tolerances of some areas. You can read more about it here: エレファント・フット現象の補正

Fine details and material consideration

If you have specific conditions for your design, like being outdoors or in a hot environment, this affects your material choice, which in turn can affect your design decisions. In short, filament properties should be taken into consideration. For example, in order to make designs/models that will need to either be outdoor or have high mechanical resistance, those should be printed from PC, ASA, PETG, or similar. Those filaments may not print small details as well as PLA. So when modeling a piece that is meant to endure outdoor weather conditions or mechanical strain, you may want to avoid using small details.

Iterations of your design

You will have to make test prints before you can consider it final. While developing your design, prepare to make tweaks and adjustments to your tolerances and geometry. Having a parametric approach in CAD helps immensely, but if you are just starting out, try to not set your design in stone and save versions along the way, before you, for example, merge multiple objects together and/or create holes/cavities that should fit something else (subtractions).

Orientation on the print bed

A surface printed directly on the print bed is perfectly flat and smooth, while a surface printed above supports will look more inconsistent and rough. The picture shows the worst-case scenario for demonstration purposes. There are ways to mitigate this, but surfaces with a lower overhang angle look much better even with supports.

Like wood, FFF prints are stronger in one direction than another. Therefore, you want structural parts to be printed in an orientation that optimizes their structural integrity. More info on the impact of the orientation of your print can be found in the video below.

Make sure it is manifold/solid

The model to be printed must be solid or have "manifold geometry". This is a geometry that can exist in the 3-dimensional real world. If a model has holes on the surface or internal geometry, the part will not be able to be sliced.

Most design programs have a feature dedicated to correcting this error under different terms like "make manifold" or "Cap holes". These options will most often delete excess faces, edges, and vertices, and fix or create surfaces where they are missing. You can also see our guide about エラーのある3Dモデル.

Multi-material printing and dual extruders

In order for a model to be printed using the MMU2S upgrade or a printer with dual extruders, please note that each different color needs to be exported as a different mesh. That can be done by having each mesh in a separate 3D file (stl, obj). You can also have multiple meshes in an amf or 3mf file. PrusaSlicer will assign each different mesh to a different color. If you have each mesh in a different file, you will need to import all of them at the same time. We mentioned earlier making a model manifold or solid. In this case, you will need each part of the whole to be manifold/solid.

It is possible to have one single mesh and splitting it using Meshmixer, but it can be a very long and tedious process. Therefore, this might be helpful to keep in mind during the design process.

Using PrusaSlicer for certain elements

Check how to start using PrusaSlicer.

As we touched upon in the part regarding the orientation of the print, a lot can be done in PrusaSlicer after the modeling process is done in your modeling/CAD software. Some operations may be quicker to just do in your slicer, than editing your model for then to export it again or if you don't have access to the original project files.

You can use the PrusaSlicer for small modifications in the model. You can use modifier meshes to make patterns on the model. You can also add or remove parts of the geometry.

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